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2012

  • FILE (Festival Internacional de Linguagem Electrônica)


2011

  • TransLife International Triennial of New Media Art 2011
  • Fanfare (Ottawa)
  • Captatio oculi
  • Silly Circuits


2010

  • Contrainte/Restraint : New Media Art Practices from Brazil and Peru (São Paulo)
  • [IR]rationnel


2009

  • Contrainte/Restraint : New Media Art Practices from Brazil and Peru (Montréal)
  • eARTS BEYOND : Shanghai International Gallery Exhibition of Media Art
  • Fanfare (Montreal)


2008

  • SYNTHETIC TIMES - Media Art China 2008
  • À l’intérieur/Inside (São Paulo)


2007

  • B/R/T The Inhabited Body
  • Transitions/Transiciones
  • Formica


2006

  • Raffi
  • À l’intérieur/Inside (Beijing)
  • Totem sonique (Grand Métis)
  • Magnitudes et Saisissement


2005

  • FILE 2005
  • VAE 9 – Festival Internacional de Video/Arte/Electrónico
  • Rotoscopic Machines
  • Totem sonique (Montreal)
  • Silverfish Stream


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  • Silverfish Stream, 2005

    Constanza Silva
  • Silverfish Stream, 2005

    Constanza Silva
  • Totem sonique, 2005-2006

    Martin Leduc
  • Totem sonique, 2005-2006

    Martin Leduc
  • Totem sonique, 2005-2006

    Martin Leduc
  • Totem sonique, 2005-2006

    Martin Leduc
2005

FILE 2005

Electronic Language International Festival, São Paulo
From November 1st to November 20th, 2005

For the Second year running Groupe Molior are proud to present the work of Canadian artists in the Electronic Language International Festival -FILE in São Paulo Brazil. This will be the sixth year that FILE has been in operation and presenting the work of international artists and new media professionals.

  
Constanza Silva  |  biography ›
Silverfish Stream
2005
Interactive Installation
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Silverfish Stream is a sensual, poetic exploration of the potentials of human-machine interaction.  Communicating robotic spheres move through the gallery space, adjusting their behaviors in relation to each other; the result is an awkward and unpredictable pas de deux that both absorbs and excludes the viewer.  Within this field of metal and fleshy bodies that adjust and readjust to each other, a complex sound environment emerges.  Sonic vibrations from the machines are transformed and modulated by the movements of bodies within the multi-centric system.


Martin Leduc  |  biography ›
Totem sonique
2005-2006
Interactive sound installation
+

An interactive sonic installation

Totem sonique (Sonic Totem) is an interactive sound installation created by Martin Leduc as part of his Master’s in Interactive Media at l’UQÀM. Totem, designed to be touched and played, invites visitors to explore and experience an innovative sound universe by activating metal strips grouped together into four keyboards around a vertical water-filled glass sounding-box, radiating light and reflections that move with the frequencies. Totem sonique, at once an invented instrument and a sound-processing automaton, is an invitation to the free expression of personal and collective creative potential. The water column houses an underwater broadcasting and receiving system, producing "aquafeedback” that the automaton controls. If undisturbed, the automaton arranges and generates its own compositions. When visitors are present, it modulates the sound matter produced by the play of both visitors and automaton. A human/machine dialogue springs from the encounter, intertwining mutual object-subject influences.

Totem sonique’s user-friendliness and the sound organization born from the exchange allow the focus to remain on play and listening, replacing the traditional paradigm of the performer with one focused on perception and discovery. The automaton enhances the proposed structures and transforms the aesthetic and the space from the shadows. Instantly, the human being no longer triggers the sequence nor activates the sensors, but participates in a physical and intentional communication unfurling in a universe of sound in a constant state of metamorphosis (Martin Leduc, April 2004).

The aesthetic and technological choices behind Totem sonique are unique in that the sound matter is provided exclusively by the play of installation visitors. Nothing is pre-recorded or synth-generated, and the structure provided is flexible and unpredictable. This relational and communicational sound organization fluctuates based on play, manifesting in the mutual influence that the visitors and Totem have on each other.
 


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  • Design : Atelier NAC
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  • Development : Aceituna